Archive for the 'Game Projects' Category

Starcatcher is go!

Thursday, July 27th, 2006

Okay this is cool, after much wrangling, finally got the wrapping working fine, and got the catcher itself to wrap correctly. And it’s connected to the tether. The only other issue is the visible tether and the line representing angle isn’t visible on the wrapped entities - that is not until the actual […]

STARCATCHER!!!

Friday, July 21st, 2006

Okay now that i’ve got your attention. I just wanted to post another screenie. In this screen the catcher is extended (the yellow line is the tether, the redline is still there just hidden). I do have a problem now. It won’t wrap around until the white square wraps around because […]

Enchanted Lands: 100 Hour Challenge Update #5

Friday, May 5th, 2006

Welp this is great. Okay i’ll reveal more of the characters and such in a later post.
Firstly i’m done with the character bios. I think i’ll need to return and do the NPC bios at one point (maybe not so lengthy though because they only serve the main characters and story). And i’m done […]

Enchanted Lands: 100 Hour Challenge Update #4

Monday, May 1st, 2006

Well this is sort of an update to the challenge and to the whole progress thing. I hope I have some readers left that can give me some hints.
Firstly i’ve done 4 more hours on character bios, and I have only one character left, as far as writing it concerned.
Okay basically my Dad doesn’t […]

Enchanted Lands: 100 Hour Challenge Update #3

Saturday, April 29th, 2006

This is going to be brief. I managed 5 hours on the challange writing up bios for 6 of the main characters (good guys).
I’m thinking what i’ll do is limit each to the 19 hours — essentially I spent an extra hour one day catching up, so that’s 5 hours off the challenge, and […]

Enchanted Lands: Main Story

Monday, March 20th, 2006

Okay like I promised months ago, i’m going to post the main story.
First a summary then the plot points. Keep in mind that this is a work in progress. Also keep in mind I tried to be as general as I could in describing the story, so it may seem incomplete. Essentially the main story […]

Enchanted Lands: 100 Hour Challenge Update #2

Monday, March 20th, 2006

Okay, i’m actually going to keep the challenge seperate from the game design progress updates. I got 2 more hours in developing characters. 7 good guys only 6 bad guys. But trust me this is enough. I’m thinking you won’t be playing the bad guys after all. So we can leave a little mystery to […]

Various items of interest

Tuesday, March 14th, 2006

I haven’t been doing much, struggling with my lack of time management skills.  In any case i’m looking at the free Popcap Framework for making small completed games to increase my skill set, or at least to show myself i’ve accomplished something.  I’ll be starting with various small games and offering them probably for free […]

Enchanted Lands: 100 Hour Challenge Update #1

Thursday, February 9th, 2006

Welp I did find some time yesterday so I did get 2 hours of quality time in. I reconfigured the story a bit and this is what I came up with:
Take a magical vacation. Slay a dragon, rescue a princess, become a great and powerful wizard, or stay at one of our many fine magical […]

Enchanted Lands : 100 hour challenge!

Saturday, February 4th, 2006

Okay I’ve decided to challenge myself. When thinking, discussing, and writing about Enchanted Lands I asked myself, how long should it realistically take to make an epic game such as this. Of course the answer is like years. Then I asked myself, well what takes so long, and the answer came to me ‘content’.
Yep, content. […]