Archive for March, 2008


Friday, March 28th, 2008

First attempt at a circle, using sine and cosine, and connect each “angle” with a line segment.

Not exactly smooth around some edges.
Right-click and “view image” to see it in it’s full size

Next foray into graphics programming.

Thursday, March 27th, 2008

Well I managed to learn a little bit about lines and bresenham’s line. If I tried to explain to you what I learned, I would probably sound foolish, suffice it to say, I know a little bit, and yet a bit still eludes me. My attempt at drawing lines with this is working, […]

8-bit fun

Wednesday, March 26th, 2008

I decided to go back to school… no not a real school, you know the OLD school. I generally want to attempt to learn graphics programming, eventually leading up to building a 3d graphics engine. Yep you read that right, 3D. But that is a long time coming. Right now it’s […]