Archive for December, 2005

Addicted… again!

Wednesday, December 21st, 2005

In my post entitled Addicted! I mentioned a breakout clone that simply had me addicted. It still does, and I still haven’t beat my highscore of 384. I think I should stop while I still have the chance. Just when I start playing games again, I realize why I shouldn’t play […]

Regular programming work.

Monday, December 19th, 2005

One thing I didn’t mention here is I have a couple of “jobs” one is a phone game which I can’t really say much about, another is part of a web-based game called Droid Arena. It’s a game where you start out with some credits and you buy and build and then program with […]

Enchanted Lands Resort - Design progression.

Monday, December 19th, 2005

Well I was talking to some guys on irc about adventure game design. The one guy I was talking to came up with a list of things to work on, and I sort of revised it. Here’s my progression:
So essentially Story, Characters, Puzzles, Inventory, Dialog, then visually, background and character design, background art […]

Addicted!

Monday, December 19th, 2005

I’m evaluating engines as potentials for coding Hypno-Joe. I’ve run against an engine called PTK. Most notably because a Mr. Mark Fassett of Laughing Dragon Games keeps harping on how great it is. Well I haven’t actually looked at the engine itself. But I keep getting caught up by a little […]

Haven’t blogged today once!

Sunday, December 18th, 2005

Nope not once today, so I thought before midnight and before I go to bed I gotta put something in here. Essentially as I said in another post i’m busy on weekends. But i’ll try for at least once a day. Someone was mentioning todo lists. I don’t really use them […]

Success!

Saturday, December 17th, 2005

Okay I made my first successful C++ program. It’s called “Funny Story.exe” instead of madlibs which is probably copyrighted. Anyhoo. It’s merely a shell. Firstly I need to write a small story and then put it in the program. Right now it just uses named constants which will be substituted […]

Activity on weekends

Saturday, December 17th, 2005

Because of the nature of weekends, i’m usually busy. Grocery shopping, catching a movie, going out to eat or spending time with the family. So in most cases blogging on a weekend will probably be slow. But that’s okay because I have lots to type on the weekdays :-)
Keith

Star Wars : May have to wait

Saturday, December 17th, 2005

Because of said previous problem, I might have to wait until I get a better laserdisc player. But first i’ll have to sell this one. At least I have the laser discs themselves. I’m not one to lie so i’ll probably let the buyer know why i’m selling it. Maybe i’ll […]

Projects and Programming, what to do?

Friday, December 16th, 2005

Okay the first time i’ve posted in two catagories simultaneously, and even one catagory is a base catagory. In any case I was discussing with my friend Chris Tanner. He had looked at my post concerning learning c++ and making games. He thought I was talking about doing a learning game, that […]

And now for some C++

Friday, December 16th, 2005

Okay, well time has come that I should learn c++. I know C, I know some Pascal, even know a touch of basic and asm. However C++ is the money language. Okay yes there are newer languages out there, however right now the games industry still seems to see C++ as a […]