Archive for the 'Enchanted Lands' Category

Enchanted Lands Resort - Final Overview

Tuesday, January 10th, 2006

Okay here it is. I finally decided on a story. Well it’s what I wrote before only this solves the problems of my previous stories being a little different. I’m going to reveal everything this game will have to offer including backstory and spoilers. I’ll indicate whether the post contains […]

Enchanted Lands Resort - Design Magic?

Friday, January 6th, 2006

Well as I was talking before about a prototype heavy method wherein I build the prototypes to in essence design the game. I’m coming to realize that for an adventure game this method might not work out so well. Since this is primarily an interactive narrative (sounds like an oxymoron doesn’t it), I […]

Enchanted Lands : No real progress today.

Thursday, December 22nd, 2005

Hopefully this will be the last in posts showing no progress. Essentially I had went through several of my older stories which were related to this project, each have variations that don’t gel with each other. In one instance we have an opening that shows a young man open a portal to another […]

Enchanted Lands Resort - Design progression.

Monday, December 19th, 2005

Well I was talking to some guys on irc about adventure game design. The one guy I was talking to came up with a list of things to work on, and I sort of revised it. Here’s my progression:
So essentially Story, Characters, Puzzles, Inventory, Dialog, then visually, background and character design, background art […]

Enchanted Lands Magical Resort

Friday, December 16th, 2005

A magical world where all your dreams can come true, you can slay a dragon, romance a princess, or become a king. You can help the dwarves mine gold and precious jewels, you can fight witches or wizards, or try your hand at being a fairy godmother… All is in the realm of […]