Yet another walk cycle

I need to keep doing these until I get it right.

This time the timing was a bit off… so it looks like it slows at some point. It doesn’t look as bad in the animation itself. But somehow when i made the video and tweaked the speed settings, it doesn’t quite loop properly. It’s not terrible, but the last one was alot better.

I decided to put it on youtube because then you can hit play and it doesn’t have to load up thereby taking less time.

Well here’s to next time.

Keith

Edit. I just did a gif animation version, and the animation was smoother when looped than the video is… So in order for you to judge correctly, i’ll put down the animated gif here too. When I figure out what I did wrong, i’ll continue using you tube videos for even short animations in the future.

Walk right

2 Responses to “Yet another walk cycle”

  1. SteelGolem Says:

    alternate the front arm and leg positions instead - when the foreground arm is forward, the foreground leg should be at the back. think about how you walk, you need to swing your arm forward when you’re pushing forward with that side, so there’s an equal amount of rotation cancellation on the side. try to walk like you’ve drawn, you’ll see what i mean.

    i love that bean-shaped body :)

  2. Stickman Says:

    Well done! But I would bend the arms a little bit more forward.